From Apple to Meta, top tech companies are creating wearable technology that allows users to immerse themselves in alternative realities and enhance their interaction with the environments around them. Join USC experts at the forefront of innovation to explore how you can create smart, engaging wearable technology blending storytelling and human-centric design.

Topics of Study

  • Smart glasses (by Specs and Apple)
  • Augmented reality (AR)
  • Vibe-coding to prototype ideas

Learning Highlights

  • Get real insights into the future of personal devices that connect us with content, creativity and each other in more immersive and collaborative ways
  • Understand how moving in and engaging with our physical world will be key to elevating experiences
  • Learn and apply design concepts for discovery and interaction in three-dimensional spaces
  • Use vibe-coding to bring your concepts to life in a visual and interactive presentation
  • Present insights into areas of impact for smart augmented reality device use, concepts for meaningful user experiences and a proof-of-concept prototype for your team’s experience idea

Requirements

  • Participants must bring their own laptops
WeekFocusKey TopicsAssignments and Activities
1The Value of AR Wearables
User experience design; content types that fit augmented realityField trip to the George Lucas Museum of Narrative Art.
2Building Blocks of Spatial Interaction in AR
Visual design; interaction design; programming; animation Meet the creators of Specs Augmented Reality glasses.
3Designing and Building AR Projects
App flow; onboarding users; feedback and user reward; iterating on your prototypeBuild in small teams using design thinking and vibe-coding.
4Refining and Presenting AR Projects
User testing; learning from peers; presenting proof-of-concept work with confidenceComplete your prototype and present it to industry professionals!